Hi,this is William7 Streeter of Karate animation shop.
Today, I inform about the issue of free HUD "Motion Plug1.0" for "Second Life 1.18.5 Viewer ".
"Second Life 1.18.5 Viewer" was released on November 29th, and there was a big change about "Permissions dialogs".
http://blog.secondlife.com/2007/11/29/new-viewer-second-life-1185-viewer-now-available/
Therefore, I confirmed that only five buttons of MotionPlug are able to be active, though there are twenty buttons in MotionPlug.
Now I am preparing for an improved version of MotionPlug, so please wait for a while.
If you are still using previous SL viewer, you can use MotionPlug without a problem.
Thank you for your patience.
Monday, December 3, 2007
Wednesday, November 21, 2007
I have opened the En-Bu stage.
Hi, at last I have completed the En-Bu stage.
"En-Bu" is a demonstration of Japanese "Budo"(samurai spirits).
I' build it abaove my 2nd shop in Kichijoji SIM.
Seeing from a ground, it's a strange feeling that the lump of the stone floats in the sky in this way.
The yellow ball means the sun, and that emits particle.
I looked from the side. It is like a "town center" in "Ege of Empire".
And this is a view from the sky.
And when I approach, stage is quite large ; (a diameter of 20m).
I am doing a karate en-bu.
This is my first making that I could be satisfied about sculpt.
Because the fire change in various ways with time, please watch the fire.
And turn "ON" the Movie control and BGM control.
If you do it, you can find another effects.
Please come to enjoy this stage.
Kichijoji 9,247,45
"En-Bu" is a demonstration of Japanese "Budo"(samurai spirits).
I' build it abaove my 2nd shop in Kichijoji SIM.
Seeing from a ground, it's a strange feeling that the lump of the stone floats in the sky in this way.




I am doing a karate en-bu.
You can play the animation on each Dance Ball.

I made this!
This is my first making that I could be satisfied about sculpt.

And turn "ON" the Movie control and BGM control.
If you do it, you can find another effects.

Kichijoji 9,247,45
Labels:
animation,
Japan,
karate animation,
report
Wednesday, November 7, 2007
Karate Animation for EN-BU
Hi, I am building a stage for EN-BU(karate demo) .
Today, I released the movie of the en-bu animation that everybody can play on the stage.
This was long,so adjustment was very difficult.
Each skills in this long animation were adjusted to combine.
This animation is not in my shop , yet.
When the EN-BU stage is completed, this animation will be released.
From tommorow, I make a EN-BU stage that is like a little island.
Today, I released the movie of the en-bu animation that everybody can play on the stage.
This was long,so adjustment was very difficult.
Each skills in this long animation were adjusted to combine.
This animation is not in my shop , yet.
When the EN-BU stage is completed, this animation will be released.
From tommorow, I make a EN-BU stage that is like a little island.

Saturday, October 27, 2007
Particle and BGM
Hi, now I'm going to build a stage where anyone can enjoy karate animation for long time by loop long animation.
This space will be completed after about 2 weeks.
I want a large fire at the center of the space. So, I began to make it by particle.
The image below is not the space, it is my private laboratory.
This space will be completed after about 2 weeks.
I want a large fire at the center of the space. So, I began to make it by particle.
The image below is not the space, it is my private laboratory.

I have already set up the BGM, please hear it if you have a time to go my shop.
Sunday, October 21, 2007
New Conbination Skill Animation
Hi, I released a new karate animation.
It is a combination of right roundhouse kick, left reverse roundhouse kick, right jumping high kick.
I am satisfied with this work.
I remember the player who showed this movement in the real match once.The movement was very splendid.
By the way, my tool to make animation is Poser7.0.
I am usually troubled with the change of the angle of the ankle ,when I turn off the Inverse kinematics.Possibly I may not understand an operation method.
I turn on IK from beginning to end and, in the case of the movement with a few raising and lowerings of foot, can make it.
But when a foot to sprinkle a center of gravity changes frequently, I must change ON,OFF of IK.
I perform pose registration frequently to deal with the symptom.
I finally register the pose of all frames, and arrange all poses in the state that turned off IK and fine-tune by one frame.
I think it is very important to adjust all frames without compromising.
You can go to my shop from right banners.
Web shopping URL is bellow.
● SL Exchange
http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=401132
● shop Onrez
http://shop.onrez.com/item/388609
It is a combination of right roundhouse kick, left reverse roundhouse kick, right jumping high kick.
I am satisfied with this work.
I remember the player who showed this movement in the real match once.The movement was very splendid.
By the way, my tool to make animation is Poser7.0.
I am usually troubled with the change of the angle of the ankle ,when I turn off the Inverse kinematics.Possibly I may not understand an operation method.
I turn on IK from beginning to end and, in the case of the movement with a few raising and lowerings of foot, can make it.
But when a foot to sprinkle a center of gravity changes frequently, I must change ON,OFF of IK.
I perform pose registration frequently to deal with the symptom.
I finally register the pose of all frames, and arrange all poses in the state that turned off IK and fine-tune by one frame.
I think it is very important to adjust all frames without compromising.
You can go to my shop from right banners.
Web shopping URL is bellow.
● SL Exchange
http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=401132
● shop Onrez
http://shop.onrez.com/item/388609

Labels:
animation,
karate animation,
poser,
report
Tuesday, October 16, 2007
The First Collection of Karate Animations
Hi, my karate animations increased considerably.
So, I begin set selling for the first time. The name of set item is "Karate Animation 1st collection".
It is sold in "SL Exchange" and "Shop Onrez".

SL Exchange ・・・ http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=384977
shop.onrez ・・・ http://shop.onrez.com/item/374351
I did not feel like for set selling very much,but there seems to be many people bought at a time plenty, according to the "Transaction History".
So, I thought the set item may be necesarry.
Animations in the set "1st collection" are bellow.
The price is discounted a little than buying them individually.
Fithing Pose (hands are released)
Fithing Pose (with fist)
Fithing Pose (southpaw)
Right Punch
Left Punch
Left Front Kick
Right Front Kick
Left Roundhouse Kick
Right Roundhouse Kick
Right Roundhouse Kick(with feint)
Right Reverse Roundhouse Kick
Jumping Backspin Kick
Left Axe Kick
Left Side Kick
Right Backspin Chop
Combination of Punch left ,right and left roundhousekick
Combination of left roundhouse kick and right reverse roundhouse kick
Karate combination skill of Punch left ,right,Backspin blow,Axe kick
HUD to control animations , Motion Pug 1.0
So, I begin set selling for the first time. The name of set item is "Karate Animation 1st collection".
It is sold in "SL Exchange" and "Shop Onrez".

SL Exchange ・・・ http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=384977
shop.onrez ・・・ http://shop.onrez.com/item/374351
I did not feel like for set selling very much,but there seems to be many people bought at a time plenty, according to the "Transaction History".
So, I thought the set item may be necesarry.
Animations in the set "1st collection" are bellow.
The price is discounted a little than buying them individually.
Fithing Pose (hands are released)
Fithing Pose (with fist)
Fithing Pose (southpaw)
Right Punch
Left Punch
Left Front Kick
Right Front Kick
Left Roundhouse Kick
Right Roundhouse Kick
Right Roundhouse Kick(with feint)
Right Reverse Roundhouse Kick
Jumping Backspin Kick
Left Axe Kick
Left Side Kick
Right Backspin Chop
Combination of Punch left ,right and left roundhousekick
Combination of left roundhouse kick and right reverse roundhouse kick
Karate combination skill of Punch left ,right,Backspin blow,Axe kick
HUD to control animations , Motion Pug 1.0
Thursday, October 4, 2007
I released the "Left Front Kick".
Hi, this is William7 Streeter.
Today, I released the "Left Front Kick".
Please watch YouTube movie below.
This animation is a kick to the body of opponent, though almost of my animations are to the head.
I am satisfied with this animation very much.
This skill is very important in the actual match.
When I make combination skill animations, you will understand the importance of this animation.
This animation is in the green vendor on the 1st floor of my shop.
You can go to my shop by clikking the images at the right aerea of this page.
Today, I released the "Left Front Kick".
Please watch YouTube movie below.
This animation is a kick to the body of opponent, though almost of my animations are to the head.
I am satisfied with this animation very much.
This skill is very important in the actual match.
When I make combination skill animations, you will understand the importance of this animation.

You can go to my shop by clikking the images at the right aerea of this page.
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