Sunday, November 16, 2008

Rounding Heel Kick

Hi, I have been busy.
so, I updated this blog after an interval of two weeks.

I released the new animation for Second Life.
It is a "Rounding Heel Kick".
In Japanese, it is called "Dou Mawashi Kaiten Geri".
It is very dynamic, and good player can knock out the opponent by an instant.

1st, this is a fighting pose.
Twistig the upper part of the body.

After rounding the body, the leg follows and kick with the heel.

It is after swinging the right leg.

Standing up quickly.

Fighting pose again.

That's all.
You can try this animation here.
Thank you!

Wednesday, November 5, 2008

Combination of Left High, Side, Right Punch

Hi, the election has finished in USA.
I have shown it in TV, the movement for election is very different from Japanes one.
It seems very exciting.

By the way, I released the new Karate animation, today.
This skill is very high-level.

First skill is a left roundhouse kick, and without touching the foot tin the ground, next skill is left side kick, and last is right punch.

Watch YouTube movie about this combination.
It is a very difficult skill, so many trainings are needed.


At first, the fighting pose.
You know, this is left roundhouse kick.

After it, he never touch his foot in the ground.

The motion to the side kick is starting.

It is the side kicik.
It is recemble to roundhouse kick with seeing the static image.
Of course, if you see the movie, you may not think so.

The side kick is finished.

The right punch is released.
That is not easy to use punch quickly after the side kick.
That's all.
This animation is in the gray vendor in the shop.
The slurl is below.

Tuesday, October 21, 2008

Combination of Right Low, Middle, High Kick

Hi, how are you?

In Japan, economy is in a very uneasy situation.
But all coutry will be same situation...

Taday, I released new animation.
It is a "Combination of Right Low, Middle, High Kick".


The 1st kick, is low kick.
And pullig back a foot, with no landing.

Next is middle kick. Kick with high speed and not heavily.
Pull back a leg without landing.

The last high kick. Swing the kick.
It finished.
A sunset is beautiful.
The shop of the animation is here.

Saturday, October 11, 2008

Right Axe Kick

Hi, how are you?
I am anxious about the stock prices.

Today, I released the new karate animation for second life.
It is a "Right Axe Kick".




This skill had made be popular by Andy Hug.
When he was a player of karate, he often used this kick by turning the inside and raise the leg.
But when he become a K1 fighter, he had used it by turning the outside and raise the leg many times.

This animation is the way by turning the outside and raise the leg .

At first it is a posture with the orthodox style.
Putting up the right knee to open slightly from the front forth.

Raising a foot for overhead.
Then, it is important to return the heel of the pivot leg and sneak around a waist .
Swing down the leg, fast and strongly to give damages.
He should attracts the leg to a body quickly.
Not touch down the leg to the ground directly.
Taking down a foot calmly.
Even if the action was very dynamic, he should return to pose smoothly by all means.
This skill is very difficult.
Andy Hug was very great.

Saturday, September 27, 2008

Jumping Reverse Roundhouse Kick

Hi, this is William7 Streeter.
Today, I released the animation of "Jumping Reverse Roundhouse Kick".

This skill is popular in action cinemas. But I have never made this animation with no reasons.
Watch this skill by YouTube movie.





I have written that the jumping motion is very difficult to make for second life animation.
Because when I upload the BVH file, the height of jump is minimized.

So, I set very high for jumping at this animation.

Today, I explain my animation. This is the fighting pose.


The avator is jumping. The upper body is rolling faster, and going to aim to front of him.


The right leg is swinging by using the torsion of the upper body.


This is the timing of impact. The right hand has been swung to acquire force for rolling of the body.


Swinging up the leg like hooking, the kick is finished.

Landing.


That's all.
It is necessary to move all joints of body.
So, I have to set the pose for all frames of animations by Poser7.0.

Is my commentary interesting?
The shop where this animation is sold is here. You can try it on the orange vendor.
Thank you!

Thursday, September 18, 2008

Combination of Axe Kick and Low Kick

Hi, I released a new animation, "combination of axe kick and low kick".


You can teleport to the vendor from this slurl below.
This animation is in the "level4.0" vendor.
http://slurl.com/secondlife/Fushida/113/16/56

About 20 years ago, in karate world open tornament of Kyokushin ,Andy Hug has beat Ademir de Costa who was a favorite by this combination skill.

After that, Andy had won to the finals, and become major.

Having seen it, I have watched this skill in video time after time.

That is impressive memory for me.

Saturday, September 6, 2008

Triple High Kick

Hi, today, I released the "Triple High Kick".



This skill is 3 continued high kicks without touching a foot in the ground.
It seems not for match, but I have seeen this skill in match some times.

This skill can hit the opponet's face after blocking the 1st kick.

And we can see this skill in the movie of Jackie Chan.

This skill can be used only by masters of kicks.
But in second life, getting this animation, everybody can use this skill.

Please try it!