Saturday, May 9, 2009

"The 3rd Collection of Karate Animations" is released.

Hi, I released "The 3rd Collection of Karate Animations".

You can use them as materials for weapons.

If you have "Karate Fight for DCS/CCS/WARPS", you can make it your favorite combination be by these animations.
The animations in this collection are released at "Karate Animation Brave Stream" from July in 2008 till January in 2009.

The items in this collection are 11animations below.

(1)Rush of Body Blows
(2)Combination of Left Triple High Kick
(3)Combination of Left Axe Kick and Right Low Kick
(4)Jumping Reverse Roundhouse Kick
(5)Right Axe Kick of Karate
(6)Combination of Right Low, Middle, High Kick
(7)Combination of Left High Kick, Side Kick, and Right Punch
(8)Rounding Heel Kick (Dou Mawashi Kaiten Geri)
(9)Combination of Backspin Low and Right High Kick
(10)Reverse Roundhouse Jumping Triple Kick
(11)Triangle Jump of karate

The total price of them is "L$ 3,250".
But you can purchase this collection by special price "L$ 2,850"

Watch movies of these animations by YouTube.


/// Permissions ///
Modify OK, Transfer OK
*You can use them for weapn"Karate Fight for DCS/CCS/WARPS" or another weapon by changing file names.

/// Priority ///
Animation's priority is 4.

/// All itmes of William7 Streeter ///
https://www.xstreetsl.com/modules.php?name=Marketplace&MerchantID=70996

Thank you!

Tuesday, May 5, 2009

The "2nd Collection" is released.

Hi, the holidays are going to the end.

Today, I released the "2nd Collection of Karate Animations".
Now, I am sekking it in SL,
Ater a few hours, I upload to Xstreet.

You can use them as materials for weapons.

If you have "Karate Fight for DCS/CCS/WARPS", you can make it your favorite combination be by these animations.
The animations in this collection are released at "Karate Animation Brave Stream" from November in 2007 till July in 2008.

The items in this collection are 3poses, 11animations below.

(1)Combination skill of Right High Kick, Left Reverse Roundhouse Kick, Right Jumping Roundhouse Kick
(2)The loop animation of Karate, "En-Bu" no,1
(3)Right Knee Kick
(4)Left Knee Kick
(5)Right Low Kick
(6)Double Jumping Knee Kick
(7)Combination of Punch left ,right and left Low Kick
(8)Combination of right Low Kick and left High Kick
(9)Combination of left Front Kick and right High Kick
(10)Combination of Left Double Punches and Right Low Kick
(11)Combination of 3Punches and Right Low Kick




The total price of them is "L$ 3,360".

But you can purchase this collection by special price "L$ 2,950"

/// Permissions ///
Modify OK, Transfer OK
*You can use them for weapn"Karate Fight for DCS/CCS/WARPS" or another weapon by changing file names.

/// Priority ///
Animation's priority is 4.


Please try it!

Sunday, May 3, 2009

The "1st Collection" is started to be sold in SL

Hi, we are in a long term holiday in Japan.
I finally become to make time to manage about SL.

Today, I started to sell "Karate 1st Collection" in Second Life.
Till today, I released it only in Xstreet.

(I have written about this.)
http://bravestream.blogspot.com/2007/10/first-collection-of-karate-animations.html

I have made many animations till today, so I will release "2nd collection","3rd collection" in nearly day.

By the way, I have been given a new PC by my company.
The machine is a little high spec.

I am very glad because I can express a reflection to the surface of the water of the avatar.
It is very nice.

Sunday, March 29, 2009

Meta Commerce

Hi, it is after a long absence.

Today, I report about "Meta commerce".

It is a point service that has original point system through web site.
We can exchange the point "Mameta" to L$.

I opened my web shop in "Meta commerce".
http://shop.slmame.com/mtc/blogger/?action=store&sti=671&sid=slmame.com

A god point of this system is the link of blog community "Slmame".

Almost users of this system are Japanese.
But now, almost of my costomers are not Japanese.

I am interesting about reactions of japanese users.

Saturday, January 17, 2009

Karate for DCS,CCS,XRPS typeS

Hello,
Today, I released the new weapon for combat system(DCS2, SSC, XRPS).
Two weapons that I have already released seem to be favorable receptions more and more.
The considerably luxurious skills are included in this weapon.

[2009/06/07] I released the update virsion.(ver.1.5)


[shop in SL]
http://slurl.com/secondlife/Fushida/101/13/56
[Xstreet]
http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1141642



_/_/_/ Introduction _/_/_/

"Karate for DCS/CCS/XRPS type S" is the newest type of the Karate weapon series for combats that it has begun from February, 2008.

This is a weapon for DCS2,CCS and XRPS.
By attaching it, players can use Karate skills.
(DCS official site; http://www.dcs2.org/ )
(CCS official site; City of LOST ANGELS http://www.cityoflostangels.biz/wiki/news.php )

In DCS2, CCS and XRPS, players attack the opponents by pushing the arrow key (or, AWSD key) while pushing the left button of the mouse. If a timing and distance are appropriate, the player can give the opponent damage.

The player generally puts on the weapons such as a sword or the crow to fight in DCS2, CCS and XRPS.


In karate weapon which I produced, players attach the bracelet-shaped object, but they do not put on the weapon and attack the target barehanded.


_/_/_/ A characteristic of type S _/_/_/

A characteristic of "type S" is to include the skills they are the super high level that becomes the legend in Karate.

In the other types, skills used in real matches and lessons are involved.
But in "type S", the aerial skills that we can rarely watch are included abundantly.

It will be to surely give a strong impression to other players.

_/_/_/ How to use [Karate for DCS/CCS/WARPS type S] _/_/_/

(1)Rez the object "Karate_typeS_box" on the ground of sand box or your land.

(2)Right click it and open the content.

(3)Put the "Karate_typeS" in the inventory.

(4)Drag and drop the "Karate_typeS" to attach your avator.An earring object is attached to the right ear of the avatar.

(5)You can attack the opponent by pushing the arrow button while pushing the left button of the mouse.
* If an owner clicks it, the earring object will be invisible. And 2nd click make it appear.
* And the earring is modify OK, so you can change the shape and part to attach.


_/_/_/ The operation of the karate skills with arrow keys _/_/_/

With pushing the left button of the mouse, operate arrow key as follows.
() is the key which you can substitute for arrow key.
[] is a name of the animation file to be related to.

arrow keyLeft(A) ===== Combination of Left Axe Kick and Right Low Kick === [left_arrow]
Right(D)===== Right Axe Kick === [right_arrow]
Forward(W)=== Combination of Right Low, Middle, High Kick === [forward_arrow]
Back(S) ===== Jumping Reverse Roundhouse Kick === [back_arrow]
Forward(W) + Back(S) ===== Reverse Roundhouse Jumping Triple Kick == [forward_back]
Forward(W) + Left(A) ===== Combination of Left High Kick, Side Kick, and Right Punch(*) === [forward_left]
Forward(W) + Right(D) ===== Rounding Heel Kick(*) = [forward_right]
Left(A) + Right(D) ===== Triangle Jump(*) = [left_right]
Back(S) + Left(A) ===== Combination of Left Triple High Kick(*) = [back_left]
Back(S) + Right(D) ===== Combination of Backspin Low and Right High Kick(*) = [back_right]


(*)In the case of the skill to have to push 2 keys, the animation starts by the timing when you release the keys.



_/_/_/ The change of animation assigned to arrow key _/_/_/

(1)Rez the earring object," Karate_typeS " on the ground of sand box or your land.Right click it and open the content, move the animation file which you do not use to your inventory.


(2)Put the new animation file into "contents", and change the file name to the one which moved to your inventory at (1).
(You had better to write the original name of the animation file in the "description" field of property panel)

(3)After replacing, return "Karate_typeS" to your inventory, and attach it by drag & drop.


* All animation files sold in my shop "Brave Stream" are Modify OK, so you can use them to replace.


_/_/_/ The change of sound assigned to arrow key _/_/_/

Like a case to replace animation files, replace the sound file and change the file name.


_/_/_/ Permissions of each elements of this weapon _/_/_/

animation === Modify OK, Transfer OK
sound === Modify OK, Transfer OK
object === Modify OK, Transfer OK
script === Transfer OK

_/_/_/ Group _/_/_/

I established a group to send update information from "Brave Stream".
Please search the group with keyword "Brave Stream English",and push the "Join" button.




Monday, December 22, 2008

Triangle Jump of Karate

Today, I will go shopping to purchase X'mas present for my wife.
Before it, I can release the new karate animation, it is my pleasure.

Today's animation is "Triangle Jump of karate".


Watch the YouTube Movie.


This is the legendary skill.
I have never seen the actual motion of this skill.
So, I made this with relying on imagination.

1st, it it fighting pose.

Jumping to his left side.It should be a big jump.

Bound on the wall or corner post.

It is a jumping side kick.

Finished.

It was very interesting and difficult to make karate animation without seeing the actual motion.

The shop where you can try this animation is below.

Thursday, December 11, 2008

Reverse Roundhouse Jumpig Triple Kick

Hi, X'mas is coming.
Nearly, a woman gave me IM that she will present my Karate HUD to a friend.
I am very grad to read it, and it is a very unique present.

Today, I released the animation.That is "Reverse Roundhouse Jumpig Triple Kick".
It is a super kick.

This is a YouTube movie.

This skill is very difficult, so we can't see this skill in the actual match of karate.

1st, this is a fighting pose.

The reverse roundhouse kick is starting. And jumping with kicking. After the reverse roundhouse kick, the right roundhouse kick is ready in the air. The right roundhouse kick!
After the kick, the last kick is ready in the air. The last is right reverse roundhouse kick. That's all.

You can try the animation from below.
http://slurl.com/secondlife/Fushida/116/27/56