Sunday, August 1, 2010

At last "typeC" was completed.

At last I completed the "Karate for DCS2/CCS/XRPS".

I spent about 1 year to make this, because I had been very busy in real life from last autumn to this spring.

But in June, I opened the official website, and today I released this "typeC".
I am a little happy now.

You can watch this animation by YouTube from following URL.

The characteristic of "typeC" is composition from classical and traditional skills of karate.

When I started to learn karate, I wondered "will these skills be usable in real match?".

After that, I understood those seem not to be usable.But the interest lasted all the time.

When I tested this weapon, I thought "It is cool unexpectedly."

By the way, I set the price "L$1700", slightly low price.
I will be happy if many players use this weapon.

Thursday, July 22, 2010

"Kime" of Karate

In karate dojo, students often take advice to use "Kime" in basic skill. Almost students understand "Kime" by watching the motion of seniors. It will be difficult to explain by words.

Yesterday, I released the new animation "Fists,Elbow,Sweep".
I took care to express "Kime" in this animation.

What is "Kime" in making animation?
I think it will be "Ease in" of animation technique.

The following images are each frames of the part of "Sweep Guard".

From 1st to 3rd images are small change. And 4th is big change, and 5th is stop. Stop continues to 7th.

This is ease in. I think it is necessary to make the motion like "Kime".

You can watch this animation by YouTube from following URL.

Saturday, July 17, 2010

Memories of "Six Kicks"

In "Six Kick", tehre are also many memories, because it was a skill for examination, too.
Especially, the "Hook Kick" was very seductive skill for me.

In this combination skill, the player should do the "Hook Kick" after the roundhouse kick.
I could not understand the angle of waist for the hook kick.

If I want to do the hook kick effectively, the kick must hit perpendicularly to the opponent.
But my body was not very flexible. So when I tried to kick it effectively, I had to incline the upper body.

If the player's body is very flexible, he can do the hook kick effctively without incline his upper body.

This animation is a motion of the player who has a flexible body.

Watch movie and read details is this page.

By the way, the place I took picture for YouTube is a hangar of the airplanes.
There seems be a person who loves airplanes.

In usual, I do not take awalk in SL.
So, it is very interesting to search the favorite place to take pictures.

There seems many people who want to make their favorite objects.

Saturday, July 10, 2010

Memories of "Five Kicks"

Today, I released the animation "Five Kicks".
I remembered this skill is was a problem of the examination.

I think I have learned this skill when I was white belt. But I couldn't follow others. I practiced a lot and advanced little by little.

When I had become green belt, I could play this skill smoothly.

At my first examination, I was very tired because I didn't know about the examination. I think the last problem of basic skill was "Five Kicks". I have finished doing it desperately while being out of breath.

I think that we were made to do this skill in examinations of all levels.

If he lets the skill succeed, the wide position will be same as beginning. But in actual, it was very difficult. So, I often hit the next person.

I put the thought that I wanted to do this skill like this animation.

Watch movie and read details is this page.

Sunday, July 4, 2010

Humor in the sky 300m, again

I introduced the airplaen in the 300m sky.
Recently, the object has changed.This photo is the old airplane. The cloud is beautiful.

Now, the photo below is the same place.

It has changed to jet plane.
I think only a few people can find the site. So, it seems cool.
I look forward to changing.
Next change is to be space ship?

Saturday, July 3, 2010

I made the first motion of Saifa.

I made the animation "2 elbows and the backfist". This is a first part of kata "Safa". It was my favorite kata when I was young.

Watch movie and read details is this page.

When I had begun to live in Tokyo and found a job, I was asked to show kata of karate by senior employees in a party.  I showed this kata "Saifa".

I have forgotten almost kata, but I remember my favorite part of Saifa, so I made this animation.

I took this picture near the shore. The wave is bery beautiful.
I think Second Life progresses in details.

The Linden Lab to be confused. But I want SL to swell somehow again.

Wednesday, June 30, 2010

"Round Chops" is released.

The skill "Round Chops" is for training for seniors in dojo.

Watch movie and read details is this page.

By the way, today is the last day of the "Kichijoji Sim". So, I took pictures in there today, too.

The building over there is my shop.
There are a lot of memories in this city.

Memories in Second Life are strangely real.

Saturday, June 26, 2010

I made "Horizontal Chop".

Follow in the last time I made the animation to use chop.
This skill is a basic and classic skill, too. But I like this.

The difficult point to make this animation is the twist condition of the upper body and the waist. A little time was necessary.

I found that the pose needs the usage of complicated joint.

Please visit the wab page from the url. You can watch the movie and details about this animation.

By the way, the place where I took the movie was the Kichijoji SIM. There are many momories for this SIM.

But this SIM will be closed on Jun 30. Im am very sorry.

Wednesday, June 23, 2010

I made "Chop from the Overhead".

Hi, I made the animation of chop this time successively in the last time.

This chop will be the most powerful skill in all chops.

This is a skill for training in  dojo. This skill is very dynamic about the motion of arm and whole body.

I had learned from my teacher,
"By moving speedy and dynamic in the training, you will be able to move more speedy in the match."

It is important to use not only the arm but also whole body.

Please watch this page about this animation. (YouTube movie and commentary)
Brave Stream Official Website "Chop from the Overhead"

The point that I cared about is the balance of torsion condition of the upper body and the waist.
I did adjustment again many times.

I want to make some more chops.

And I will make the combat weapon that icludes many chops.

Saturday, June 19, 2010

I made the karate animation "Chop from the Inside".

Hi,I made the karate animation "Chop from the Inside". This is the quiet skill, but is symbolic skill of karate.

Please watch this page about this animation.

Brave Stream Official Website "Chop from the Inside"

I think this last pose is cool.

Recentry, I think that the motion of karate is really reasonably, when I make animation by Poser7.
Because the position of the waist is defined precisely in karate.

It will be the knowledge which was taken long time and was kneaded.

By the way, the place where I photographed for YouTube movie is favorite. The reflection of the sea is good. This is the shore near my Gomes shop.

Friday, June 11, 2010

Brave Stream Official website is opened.

Hi, today I opened the "Brave Stream" English official website.

It has taken it for half a year to complete this website. Because I was busy in winter in the real business.

But I am very happy to open this site.

My items have been increased very much. So, to understand all items is not easy for users.

I hope many residents of SL come to this website and find the favorite animations, weapons, and HUDs.

Saturday, February 27, 2010

SL Viewer2

Hi, I installed "SL Viewer2".
At 1st, it is very useful because it canbe used without uninstalling normal viewer.

I think epoch-making about the new function that we can view web page on the texture.

The hyper link is available in the viewer, and I can zoom it to be easy to read by double click.

I am making the web page that containing 3D viewer in the work of real life.But this SLviewer2 is A completely opposite method. It is intersting.